Cavemann re-compiled Mazze's port of GNU Robbo against the newest SDL libraries and uploaded it to the archives for us.
GNU Robbo is a nice little maze puzzle game written by the GNU Robbo team which based their work on the original game Robbo written by Janusz Pelc for the Atari XE/XL platform. In the game the player controls Robbo which must travel though a series of mazes in different worlds. In puzzling your way out of the different mazes, items need to be collected and new worlds has to be conquered
Cavemann decided it was time to let this game benefit from the latest updated development libraries and therefor released this update.
More information about the game, it's settings and controls can be read in the accompanied readme that is available in the archive.
The AROS shell manual is the primairy documentation concerning our shell commandline utilities, and the work being done makes it more up-to-date with our current AROS distribution(s).
In this update several new command descriptions were added to the manual, such as network commands (Arp, Hostname, Ifconfig, Ping, Resolve, Route), filetools (Grep, SortCopy) and archivers (Lha, UnACE, UnARJ, UnDMS, UnLZX, UnShar) amongst others.
Please keep in mind that this work is still a WIP and may contain errors. More information about this work can be found on the Icaros blog and in this thread. If you experience any issues with the documentation then don't hesitate and report it and/or give a hand.
TIFF is a plugin for the programming tool Hollywoodand is used to easily work with TIFF image files in Hollywood.
The TIFF plugin enables all Hollywood scripts to load and save images in the TIFF format. Although many Amiga systems already have a TIFF datatype installed, it's still recommended to install this plugin because some installed datatypes do not support all TIFF features such as for example alpha channels.
For more information, see the announcement thread for TIFF. The archive contains support for AmigaOS3, AmigaOS4, AROS and MOS as well as full documentation in several formats.
LibGTK-MUI is a GTK+ to Zune/MUI (Magic User Interface) wrapper library, that makes it possible, to compile GTK+ programs for AmigaOS/AROS/MorphOS without any changes to the sources. The result is a native AmigaOS/AROS/MorphOS program with a native MUI GUI.
Oliver needed a more updated version of this library to support his p-uae port efforts.
This is a library that only concerns developers, normal endusers should have no use for this download.
magorium on April 15 2013 ·
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Benchmark: STREAM 5.10
AGGreSSor ported STREAM 5.10 to Aros and uploaded his work to the archives for us.
STREAM is a benchmark utility for measuring sustained memory bandwidth, originally created by John D. McCalpin. It is specifically designed to work with datasets much larger than the available cache on any given system, so that the results are (presumably) more indicative of the performance of very large, vector style applications.
Please note that this archive only contains the 64-bit executable. However the sources are available in this archive as well.
Battleships is Brad's implementation of the well-known Battleship aka Sea-Battle game. The aim of the game is to destroy your opponents battleships before your own ships are being sunk. The ships themselves are presented on a grid just like the paper version of the game.
In this updated archive, Brad compiled and provides a 64-bit version of the game. Please note that this is a shell-game.
Download: Battleships 2 for Aros/i386 + X86-64-bit (38 KB)
magorium on April 09 2013 ·
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Gigalomania is a game created by Mark himself and is a 2D real time strategy game that is a clone of Mega-Lo-Mania. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through.
This version fixes the pause on Aros when the mousepointer gets out of focus. Additionally the game was also ported to OS4 by kas1e. The game is still under development, but is entirely playable in its current state. More information about the game can also be found on Mark's Gigalomania page. Please be aware that this game can be very addictive.
Nikolaos Tomatsidis announced a new update package for his AspireOS distribution and made it available for us to download.
AspireOS is a lightweight distribution, originally designed for netbooks such as the Acer Aspire One but could run on other machines as well. It tries to keep things as simple as possible and the programs included are well tested.
This update package just brings one single fix for people using VirtualBox. Apparantly the developers from VirtualBox have different idea's about some standards, which prevented to boot Aros properly under some circumstances. NCafferkey was able to discover this issue and provided a patch which is included in this package.
Users with an existing AspireOS 1.97 installation always need to seperately download the newest Update-Package and update their existing 1.97 installation, whilst new users need to download the Complete 1.97 distribution, install it and thereafter apply the update package.
magorium on April 03 2013 ·
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Software: NTPSync 2.3
Although serk118uk's official statement tells that he's taking a pause, he managed to port NTPSync for us and uploaded his work to the archives.
NTPSync is a small commandline utility that was originally written for classic Amiga and next-gens by Heikki Linnakangas and syncs your local computer time with a special timeserver using the Network Time Protocol.
The NTPSync utility can be started with NTPSync_AROS and has a couple of (optional) parameters that (amonst others) can be provided to tell the utility what server to sync with.
Additional options are present so please read the provided NTPSync.txt in the archive to read more about them. The source is also included in the archive.
magorium on April 03 2013 ·
2 Comments · 180 Reads
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Emulator: (WiP) p-uae 0.1 (alpha)
Oliver 'o1i' Brunner has some very exiting news to share: a brand new attempt to port the newest p-uae over to Aros, and he uploaded a first inital alpha version for us to try.
P-uae (for the ones unfamiliar) is an Amiga emulator which is developed by Mustafa 'GnoStiC' Tufan. Because that development is based on the newest WinUAE sources (version 2.6.0) which means that all new emulation features and updates from Toni Wilen are included in the sources as well.
If o1i can pull this one off then Aros' Amiga emulation gets some serious development and compatibility boost forward. Good luck from us o1i !!!
Please keep in mind that o1i is aware this is just a very early alpha release. He is more interrested to hear from us what does work (as he already knows what doesn't). As such the GUI isn't working and really needs die-hard users that know how to configure UAE by it's configuration files manually.
Please read this blog-entry from o1i to see what does work and for some more information about his very early port.
Download: p-uae 0.1 Alpha for Aros/i386 (WiP, 5.2 MB)
magorium on April 02 2013 ·
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Game: PengoBrain 1.1
Achim Kern uploaded his latest game for Aros called PengoBrain to the archives.
PengoBrain is a game written by KeHo Software and developed with Hollywood. The game itself is targetted at little kids, but that doesn't mean us grown-ups can't enjoy it as well.
In this game you control Pengo the pinguin, and he is very fond of eating fish. But this fish can only be reached by following the correct path, which is shown to the player. But can you remember which path Pengo has to take ?