Krzysztof 'Deadwood' Śmiechowicz is porting version 1.23 of the Webkit-based browser Odyssey developed by Fabien 'Fab' Coeurjoly to AROS. Version 1.16 was ported over two years ago but porting the latest version did not succeed due to missing support of certain MUI4-functionality of the AROS-reimplementation of MUI, called Zune.
Icaros Desktop will be part of the incoming edition of Game Over,underground festival of indie developers, which will take place in Milano, Italy, on saturday 20th and sunday 21st. Icaros Desktop 2.0 will be presented on saturday afternoon only (beware: on sunday we will not be there!), with precise timings still TBA. Our location will be in the Green Area, under the YATTA! banner (Many thanks to YATTA! for hosting us). Address of Game Over is: Spazio Autogestito Leoncavallo - via Watteau, 7 - Milano, and the whole event will start at 2.30 PM. Please go to event's website for all necessary informations.
On power2people.org a bounty was opemed for the goal to port the C++ class library Qt to AROS. The conditions of the bounty are complied with, if the modules QtCore, QtNetwork, QtGui, QtScript and QtXml were ported. Additionally the Qt-based Youtube-browser SMTube must be available in a working version.
Currently AROS does not support dynamic linking of libraries. Therefore the port may be a Static Library. Szilárd 'BSzili' Biró again agreed to undertake the bounty - but will start his work after finishing his college which could last still nine months.
AROS Developer ALB42 has developed the first Torrent Client for AROS coded all in Free Pascal. We read from his blog: "I decided to call it ArTorr instead of ATorrent, 1st Atorrent is so long and boring 2nd its already taken for an Android Torrent client. ArTorr hmm sounds like a “Talk like a pirate” hommage.. ARRRRTor Its version 0.01 so very first alpha version."
Odamex is a free, cross-platform modification of the Doom engine, that combines the features of Boom with some additional enhancements: The widescreen format is supported, the mouse can be used ("mouselook") and the player can jump.
The port was provided by Szilárd 'BSzili' Biró. He wrote: "The update includes the new 32-bit renderer as well as an experimental server browser: ag-odalaunch. It has many issues (the file browser is horribly broken), but you shouldn't have problems connecting to servers. It uses my new pthreads implementation, which is still in its infancy, that can be another source of instability."
odamex-aros.lha (6 MB)
The following packages have been added to AROS-Archives until August 2nd, 2014:
scripts.zip dev/cro 6kb Script for building AROS from th... koules-src-1.17.tar.bz2 gam/act 157kb Port of Linux+OS/2 arcade game (... wormwars-src-8.86.tar.bz2 gam/mis 647kb Source Code for AROS port gigalomania.i386-aros.lha gam/str 15Mb RTS Mega-Lo-Mania-like god game gigalomaniasrc.zip gam/str 14Mb Gigalomania Source
In Pascal Papara's indieGO!-store version 3.9.0a of his Linux-hosted AROS-distribution AEROS is available (video).
For a longe time, only ARM-devices were supported but this AEROS-update, based on the Linux distribution Knoppix, is meant for x86-PCs. Version 3.9.0a does not have to be installed because it is on USB/Flash-image.
laf Schönweiß has released version 2.7 of the AROS/68k-distribution AROS Vision which among others has updated ROM-files.