AROS Playground
94 posts | Last Activity on 13-08-2025 04:36 by MagicSN
MagicSN 13-08-2025 04:36, 11 months ago
Re: RetroArch for AROS
Thanks for the Icons. I already have icons for OS4 and OS3.x release. But the MOS and AROS versions might be handy eventually ;-) Just not sure if I can get the first Beta working before my holidays, might be after it.Responded in RetroArch for AROS
Amiwell79 12-08-2025 22:06, 11 months ago
Re: RetroArch for AROS
[quote name=MagicSN post=9217]@MagicSN - @amiwell
I did not deliver anything either yet which works. Hope I am on a good way though. Dynamic loader sort of works (just Executive the cores still crashes but I think I understand now why and
hopefully will be able to fix it).[/quote]
ok i understandResponded in RetroArch for AROS
AMIGASYSTEM 12-08-2025 16:02, 11 months ago
Re: RetroArch for AROS
MagicSN, I have created icons for ‘RetroArch’ in Aros One, OS4, MOS, OS 3.9 and OS 3.2 style!
I hope you like them. I am attaching the archive!
I am also adding a permanent update for AROS One v1.1 64-bit.Responded in RetroArch for AROS
MagicSN 12-08-2025 12:57, 11 months ago
Re: RetroArch for AROS
@amiwell
I did not deliver anything either yet which works. Hope I am on a good way though. Dynamic loader sort of works (just Executive the cores still crashes but I think I understand now why and
hopefully will be able to fix it).Responded in RetroArch for AROS
Amiwell79 12-08-2025 08:56, 11 months ago
Re: RetroArch for AROS
I can't make a donation right now, but I will do it as soon as possible
Thank youResponded in RetroArch for AROS
Argo 12-08-2025 05:52, 11 months ago
Re: RetroArch for AROS
Wait ... AROS Boxen can be my retro gaming machine
Nice Looking forward to this
Thank for including AROSResponded in RetroArch for AROS
MagicSN 11-08-2025 13:48, 11 months ago
Re: RetroArch for AROS
I had no AROS downloaded 3 days ago yet ^^Responded in RetroArch for AROS
AMIGASYSTEM 11-08-2025 13:20, 11 months ago
Re: RetroArch for AROS
Did you update AROS One 64Bit with the new version released 3 days ago?Responded in RetroArch for AROS
MagicSN 11-08-2025 13:10, 11 months ago
Re: RetroArch for AROS
Update - I got the main exe running on 64 Bit AROS now (Fullscreen still has color issues, but Window mode already fully works, the color issues I think are easy to fix). Now compiling a first Core to really test it.
Okay, loading the Core does not yet work, still problems with the Dynamic Loading mechanism. I need to fix this for AROS.Responded in RetroArch for AROS
Jeff1138 11-08-2025 12:26, 11 months ago
Re: RetroArch for AROS
Hi,
Thank youResponded in RetroArch for AROS
MagicSN 11-08-2025 11:19, 11 months ago
Re: RetroArch for AROS
@Jeff:
Sure you can.
Actually I am compiling rigjht now for x64 (and x32 later ^^). If 64 Bit Support is proving problems I might have to reverse that strategy.
>What version of AROS are you using, native or hosted?
I am running ArosOne 64 Bit on QEmu.
>How are you finding AROS compared to the other Amiga like OS?
Generally I prefer AmigaOS 4, but there are some features of AROS I like (for example that there is no memory limit - this might play a role with "Mame Recent" Core. Personally my opinion is though that all Amigaoid's need to stick together, "alone" we are too small (was not always my opinion, but is now for quite some time).
AROS Support will be rare from me, as mostly I do commercial game ports, and for those it is "licence fee once per operating systems supported" (while AmigaOS 4, AmigaOS 3 - 68k or WarpOS - all fit in to get it using an AmigaOS licence, and with a AmigaOS3 WarpOS version even a version compatible to MorphOS can be done - note for 68k AROS the same works out, as it can run - at least with Apollo OS - AmigaOS3 68k executables).
But in case of RetroArch - why not an AROS version ? ;-)
SteffenResponded in RetroArch for AROS
Jeff1138 11-08-2025 10:39, 11 months ago
Re: RetroArch for AROS
Hi,
Thanks for your efforts on this. Can I ask a few questions?
Is this for 32bit first and a recompile later for 64bit?
What version of AROS are you using, native or hosted?
How are you finding AROS compared to the other Amiga like OS?Responded in RetroArch for AROS
MagicSN 11-08-2025 10:19, 11 months ago
Re: RetroArch for AROS
I am trying my best to get it running (note I am on holidays from 18th to 29th though, not sure if I get it up and running before the 18th, if not it will take till September for the first working Beta). And yes, as to emulations that would benefit your platform enormous (I had a look what is available right now).
The complete list of the cores I have working (on the other targets, AmigaOS4, AmigaOS3 68k, AmigaOS3 WarpOS and MorphOS - and once I get the base exe running on AROS getting the Cores compiled will be something far more simpler) are the following:
A5200, Beetle NGP (NeoGeoPocket), Beetle PCE (PC-Engine, Supergrafx16, PC-Engine CDROM), Beetle PSX, Beetle Supergrafx, Beetle VB (VirtualBoy), Beetle Wonderswan, Caprice32 (Amstrad CPC), FBNeo, FreeChaF (Channel F), FreeIntV (Intellivision), Fuse (ZX Spectrum), Gearcoleco (Colecovision), Genesis Plus GX (Sega Mastersystem, Sega Megadrive, Sega Megadrive CD), Geolith (Neogeo AES&MVS), Handy (Atari Lynx), Mame 2003 (0.78), Mame 2003 Plus (0.78+), Mame 2010 (0.139u4), Mame 2015 (0.160), Mame 2016 (0.174), Mame Current (currently runs on no target due to out of memory but compiles and links, maybe it could run on AROS?), MGBA, NeoCD (NeoGeo CD), PicoDrive (Sega Megadrive, Sega Megadrive CD, Sega 32x), Prosystem (Atari 7800), QuickNES, SNES9x2010, Stella2014 (Atari 2600), Vice (C64), Virtual Jaguar. Have done some work on PUAE but the UAE Core does not work currently.
Some of the cores probably would run much better on AROS than on the other targets due to AROS having x86 CPU (for example Picodrive 32x Emulation has an optional JIT which only supports x86 and ARM CPUs, same on Beetle PSX).
SteffenResponded in RetroArch for AROS
deadwood 11-08-2025 09:44, 11 months ago
Re: RetroArch for AROS
I'd encaurage everyone who can affort to send a donation to Steffen. 64-bit version will be allow us to quickly close the emulation gap for us.Responded in RetroArch for AROS
retrofaza 11-08-2025 08:27, 11 months ago
Re: RetroArch for AROS
We are most hopeful for a Retroarch compilation for x86_64. We have many emulators for 32-bit, but not yet for x86_64 (Retroarch would perfectly fill this gap). I have sent a donation, and I will probably add something else when the emulator is ready to run.Responded in RetroArch for AROS
AMIGASYSTEM 11-08-2025 08:23, 11 months ago
Re: RetroArch for AROS
MagicSN, welcome to the forum and thank you for bringing RetroArch to AROS.Responded in RetroArch for AROS
Amiwell79 11-08-2025 08:16, 11 months ago
Re: RetroArch for AROS
aros is transitioning to 64 bitResponded in RetroArch for AROS
Amiwell79 11-08-2025 07:47, 11 months ago
Re: RetroArch for AROS
Thank you:)Responded in RetroArch for AROS
MagicSN 11-08-2025 07:28, 11 months ago
Re: RetroArch for AROS
Hi!
Just wanted to announce that besides porting the modular Retro Emulation System to AmigaOS4, AmigaOS3, AmigaOS3 WarpOS and MorphOS I now started working on an AROS (x86) version.
Like for the others it will be "Get the Betaversion against a donation" - the final version will be free (PayPal: tirionareonwe@gmail.com). I already got one quite generous donation for it.
If you wonder what RetroArch is - it is a modular Emulation system, where the central application handles graphics, sound, gamepad etc. Someone doing an emulator then only needs to do the "Core" (without graphics, sound etc.). Porting a "Core" is much easier than porting a whole emulator, and all Cores then get the same features as to graphics sound etc. There is a very large amount of Cores available (on AmigaOS4 version for example I have MAME up to 0.174, SNES9x, PicoDrive, NeoGeoCD, Mednafen, Vice and a lot of others).
Steffen "MagicSN" Häuser
tirionareonwe@gmail.comResponded in RetroArch for AROS
RasVoja 28-11-2024 19:15, 2 years ago
Re: DJ Nick OS4 Crystal Theme
That was a real fast!
Looks great, does it use the sexy boot jingle? :DResponded in DJ Nick OS4 Crystal Theme
