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306 posts | Last Activity on 26-12-2020 09:45 by amigamia
amigamia
amigamia 26-12-2020 09:45, 2 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
Indeed very good news. Thanks for your support deadwood.
Responded in SDL 2.0 for AROS
cavemann
cavemann 20-12-2020 20:14, 2 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
Very nice... expect more ports Smile
Responded in SDL 2.0 for AROS
D
deadwood 20-12-2020 16:23, 2 months ago Responded in Refreshed ABIv0 AROS
Re: Refreshed ABIv0 AROS
Hi All,

As you may know, the current ABIv0 system is based on codebase from end of 2016. Overlast 4 years there have been a number of improvements made in AROS mainline which has never been made available to users.

I started working on updating the ABIv0 code base, but for this to succeed I will need your help with testing. Below you will find two ISOs: Testing and Reference. Download the Testing ISO and try it on your system. Look for any regressions (booting, native graphics, usb support, audio support, network support, etc). In case you find something that you think is broken, please download the Reference ISO and test there as well. If something works on Reference ISO but does not work on Testing ISO, please post in this thread with description of problem and your hardware.

Reference : https://axrt.org/...ot-iso.zip
Testing: https://axrt.org/...ot-iso.zip

Reference: N/A
Testing: https://axrt.org/...em.tar.bz2

Reference: N/A
Testing: https://axrt.org/...em.tar.bz2


Bugtracker: https://github.co...2FAROS%2F3

Note on schedules: If you look into the naming of .zip file you will see two components, for example 20170402-1

20170402 describes the master code base date on which the specific ABIv0 build is based on. I expect to upgrade the code base every 1-2 months
1 describes the revision of ABIv0 build on the same master code base. This mostly changes when bug fixes are introduced. I expect to have new revision every 1-2 weeks.

Code

AROS ABIv0 20170402 changes:

 Functionalities:
 Align naming of graphic drivers and make them visible in SysExplorer (Kalamatee)
 Query graphics driver for 3D subdriver (Kalamatee)
 C library improvements (Mazze, Kalamatee)
 Kernel ACPI support (Kalamatee)
 SysMon listing tasks better (Kalamatee)
 Kernel IO-APIC support (Kalamatee, Schulz)
 Kernel interrupt support (Kalamatee, Schulz)
 Kernel SMP support (Kalamatee, Schulz)
 Kernel shutdown/reboot support (Kalamatee)
 Kernel spinlock support (Kalamatee, Schulz)
 Public locking mechanism support (Kalamatee, Schulz)
 Kernel CPU cores control (Kalamatee, Schulz)
 processor.resource improvements (Kalamatee, Schulz)
 SMP-enabled Message Port handling (Kalamatee, Schulz)
 Protect access to Exec resources (Kalamatee)
 Better measurement of CPU usage (Schulz)
 SysMon listing CPU usage better (Kalamatee)
 Graph.mcc (Kalamatee)
 picture.datatype DTM_Write support (Mazze)
 vusbhci.device (DizzyOfCRN)
 Kernel MSI interrupt support (Kalamatee)
 List.mui improvements (Kalamatee)
 ACPI button driver (Kalamatee)
 PCI driver IRQ routing table (Kalamatee, Schulz, Neil)

 64-bit support:
 misc fixes (Kalamatee, Schulz)
 ahi.device, ac97.audio, hdudio.audio 64-bit support (Kalamatee)
 pciusb.device 64-bit support (Kalamatee)
 ata.device 64-bit support (Schulz)

 Updates:
 Flexcat 2.18 (Mazze)
 libz 1.2.11 (Mazze)
 libjpeg 9b (Mazze)
 libpng 1.6.28 (Mazze)
 AROS build system (Kalamatee)
 Icons (Paolone)
 GCC-6.3.0 (patch file) (Kalamatee)
 
 Fixes:
 Corrected datatype descriptors (Neil, Mazze)
 VGA driver (Kalamatee, Neil)
 Documentation (Neil, Kalamatee)
 X11 driver (deadwood)
 MUI (o1i, Kalamatee)
 Shell commands (Neil, Kalamatee, Mazze, Schulz)
 dos.library (Kalamatee)
 CGrinecoration (Kalamatee)
 Kernel (Kalamatee)
 Catalogs (polluks, mmartinka, Kalamatee)
 Mesa (Kalamatee, Neil)
 emul-handler (Neil)
 console.device (Schulz)
 Intuition (Schulz, Neil)
 Preferences (Neil, balaton)
 kms.library (Kalamatee)
 pciusb.device (Schulz)
 C library (deadwood)
 Kernel ACPI support (Neil)
 Kernel interrupt support (Neil)
 PCI driver (Neil)
 Kernel IO-APIC support (Neil)
 atheros5000.device (Neil)
 Kernel shutdown/reboot support (Neil)
 Windows-hosted booting (deadwood)

Responded in Refreshed ABIv0 AROS
D
deadwood 20-12-2020 16:18, 2 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
Actually I'm planning to update GCC to 6.5.0 as part of ABIv0 refresh. Hopefully this will give enough C++ support.
Responded in SDL 2.0 for AROS
amigamia
amigamia 12-11-2020 13:37, 4 months ago Responded in can I execute old classic A500 programs?
Re: can I execute old classic A500 programs?

spictera wrote:

@spictera
- hi
I just loved the old a500 hw with its sprites, smoth graphics, music..
it was so fast, and great workstation

can I play old classic pinball dreams/fantasy etc on aros distributions?

any idea or feedback how to do this

regards Tomas


Hi Tomas,

Your options are various to enjoy A500 games again. If you have a Windows operating system, your best option is to use WinUAE but you need to supply your own kickstart ROM images. Alternatively you can also buy Amiga Forever 8, which makes it much easier to setup if you are a first timer.

If you are a linux/mac user then you can use FS-UAE which shares some of the code base from WinUAE but you still need to supply your own KickStart images (You can buy them from Cloanto on any android phones and transfer them on your PC).

This is just the tip of the iceberg. There is A LOT of information online but start with the tools I mentioned above and see how it goes.

You can also use Amiga Emulator within AROS and the best option there is to use Janus-UAE from ICAROS Desktop.

Let us know if you have any additional questions.
amigamia
amigamia 08-11-2020 20:04, 4 months ago Responded in no sound and icaros freezing
Re: no sound and icaros freezing
Hi Tomas,

Welcome to Aros World! While Icaros boots just fine in VirtualBox, the hardware support for it is not the best. I have tried it many times as well in VBox and experienced the same issues.

If you have a machine that supports it, I'd recommend VMware Player or VMware Workstation. Icaros has a better drivers support for VMware hardware virtualization.

Alternatively, you can use QEMU-KVM if VMware is not an option due to unsupported CPU. I am currently using it under Linux Mint with AQemu GUI and it is quite stable. Sound and Network work great, the only component I haven't managed to escape the VESA mode is the video drivers.

I'll post some pictures soon to show...
S
spictera 08-11-2020 16:57, 4 months ago Responded in can I execute old classic A500 programs?
Re: can I execute old classic A500 programs?
hi
I just loved the old a500 hw with its sprites, smoth graphics, music..
it was so fast, and great workstation

can I play old classic pinball dreams/fantasy etc on aros distributions?

any idea or feedback how to do this

regards Tomas
S
spictera 08-11-2020 16:49, 4 months ago Responded in no sound and icaros freezing
Re: no sound and icaros freezing
hi
I have just installed latest stable version of Icaros as I am a big fan of Amiga.
I installed this on a virtualbox VM guest OS as unknown OS type, with 32GB disk, and 2GB memory.
I selected AC97 as soundcard
this to see how it Icaros works

first issue..
no sound

second issue
starting graphics playing video makes the aros icaros os to freeze, and does not respond to any activities

I really love this os, and want this to work

any hint of what can cause this issue?

regards Tomas
amigamia
amigamia 26-10-2020 13:13, 4 months ago Responded in AROS Installer broken?
Re: AROS Installer broken?
Thank you magorium and cavemann. I will test it out.
Responded in AROS Installer broken?
M
magorium 25-10-2020 14:44, 4 months ago Responded in AROS Installer broken?
Re: AROS Installer broken?

cavemann wrote:


There is a replacement installer in the archive, but I haven't tried it. It might be better.


ALB42 needed one for the Free Pascal installation script (see also https://blog.alb4...-install/) and that one seem to work as expected for me (note the link to github in that post). I did not test the installer extensively though.

I assume that ALB42 used the same installerLG as the one present in the archives (albeit perhaps a bit newer).
Responded in AROS Installer broken?
cavemann
cavemann 23-10-2020 16:17, 4 months ago Responded in AROS Installer broken?
Re: AROS Installer broken?
It did not work the last time I tried it. So this may be a long term issue.

There is a replacement installer in the archive, but I haven't tried it. It might be better.
Responded in AROS Installer broken?
amigamia
amigamia 16-10-2020 10:35, 5 months ago Responded in AROS Installer broken?
Re: AROS Installer broken?
Is the AROS installer broken? For some reason, every install script I have used to far does not work or defaults to the Demo installer screen.
Responded in AROS Installer broken?
amigamia
amigamia 29-08-2020 08:32, 6 months ago Responded in Syntax Highlighting in Annotate 3.0.1
Re: Syntax Highlighting in Annotate 3.0.1

Quote


Not sure if you can call it better, but the only other editor that I know of that can support multiple programming languages is ALB42's EdiSyn ( https://blog.alb4...ms/edisyn/ ).


Of course!! I forgot about EdiSyn. I tried it a while back and I was very impressed. I think I am going to give it a spin again.

Quote


There are of course the usual suspects such as vim,


I tried to download vim from aros-archives and another place that I found googling but every time I try to run or install it with the installer provided, it keeps prompting to insert volume with the name 'vim' to continue. I wouldn't mind vim but it should be this problematic to get it running.
M
magorium 28-08-2020 11:59, 6 months ago Responded in Syntax Highlighting in Annotate 3.0.1
Re: Syntax Highlighting in Annotate 3.0.1

amigamia wrote:

@amigamia
- Thanks Magorium, I actually got them to work. There is an option in the under settings "Try Syntax highlighting" when selected it shows the colours.

Oh, yeah... I forgot about that option. Sorry about that Sad

Quote


Syntax highlighting is not that great though.

It is possible to fully customise annotate's syntax highlighting, although it can be a bit spartanic to get it right.

imho there is one small step missing in their implementation that would make it much simpler to use for end-users, but last time I spoke the developer (ages ago), development was halted with the exception of fixing bugs (and even that seemed debatable) and I do believe (if I remember correctly) accepting improvements. I understand, as it was developed ages ago. It is open source so anyone could have a go.

Quote


Are there any better alternative to Annotate for AROS?

Not sure if you can call it better, but the only other editor that I know of that can support multiple programming languages is ALB42's EdiSyn ( https://blog.alb4...ms/edisyn/ ).

Some of the code used there is mine... so be prepared Grin

There are of course the usual suspects such as vim, and there are for sure more editors for example for classic 68k (if lucky then open source, so could perhaps be (re-)compiled for AROS).
amigamia
amigamia 28-08-2020 10:51, 6 months ago Responded in Syntax Highlighting in Annotate 3.0.1
Re: Syntax Highlighting in Annotate 3.0.1
Thanks Magorium, I actually got them to work. There is an option in the under settings "Try Syntax highlighting" when selected it shows the colours. Syntax highlighting is not that great though. Are there any better alternative to Annotate for AROS?
M
magorium 27-08-2020 09:39, 7 months ago Responded in Syntax Highlighting in Annotate 3.0.1
Re: Syntax Highlighting in Annotate 3.0.1
Hi amigamiga,

I cant't say I have had any issues with regards to annotate's highlighting.

That said, it can be a bit finicky to set it up with AROS. Most problems seem to stem from the missing pens/colors.

I have a (unfinished) howto that you can read here: http://fpcamigawi...g_annotate but that is very specific to my needs (using a custom pascal highlight colours).

Do note that changing/setting up the pencolours influences your whole workbench so in case it relies on that you would have to find a middle ground or as I usually do, use annotate on it's own public screen so that it has its own set of pens.

Have you tried to see what pens/colours are present on your AROS system ? There are two small tools that are ale to show them for you (but I can't remember their name from memory, so in case you are not able to locate them I would have to look it up for you).
amigamia
amigamia 26-08-2020 09:42, 7 months ago Responded in Syntax Highlighting in Annotate 3.0.1
Re: Syntax Highlighting in Annotate 3.0.1
Hey all,

Does anyone have the same issue as I have with Annotate on AROS? There is no syntax highlighting but the screen-shot on the download link shows it working in AOS4.
cavemann
cavemann 12-08-2020 14:06, 7 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
@ deadwood

"I think our compiler supports C++11."

The default compiler on abi0 native (4.6.4) is not c++11 compatible (hint, hint). But it does accept -std=c++0x. And I'm not sure, but maybe it will accept -std=c++1l for some features.
Responded in SDL 2.0 for AROS
amigamia
amigamia 10-08-2020 16:54, 7 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
Hi deadwood,

I actually have been learning C++ for quite a while through university's classes (Completing my BS in CS soon). I just never used it in a real project and the job I am doesn't allow me to use it every day. I wanted to use the opportunity to learn game programming while applying what I have learned over the years. Yes C++11 is the standard I am using.

SDL looks like the best option so far but I have been looking at Love2D as well. AROS has 0.8.0 ported by Bszili Smile
Responded in SDL 2.0 for AROS
D
deadwood 10-08-2020 13:11, 7 months ago Responded in SDL 2.0 for AROS
Re: SDL 2.0 for AROS
Well ABIv0 is the stable version so this is actually were people should port stuff. Waiting for ABIv1 is... well... while(true);

Yet another test.

@amigamia


If you want to learn C++ than I suggest using some tutorials on C++11. A number of nice things have been added that change a lot how you program with standard library. I think our compiler supports C++11.
Responded in SDL 2.0 for AROS
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