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Development General

Development General
5629 posts | Last Activity on 05-07-2026 07:46 by ntromans
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ntromans 05-07-2026 07:46, 6 days ago
Re: Conversion x86-64-v11
[quote name=AMIGASYSTEM post=12766]@AMIGASYSTEM - With the help of I.A., I added MP4 and XiVID support to Screenrecorder; the compilation was successful, but unfortunately, if you try to save videos in MP4 and XiVID formats using Screenrecorder, the GURU error 0x80000003 f appears, errore 0000002625ab513f 0x0000000049c87830 core _IRQHandle (14) : Exception error code 00000005. I.A. stated that the error was caused by FFmpeg not including the “x11grab” module; without this module, it is not possible to save in MP4 and XiVID formats. It’s a shame – MP4 and XiVID would have been handy for avoiding having to save such large files! If anyone is interested in integrating ‘x11grab’ into FFmpeg or has an alternative, I can provide the source code, which can be compiled on native AROS 64.[/quote] From ffmpeg -codecs it seems to say mpeg4 is available for both encoding and decoding. Cheers, Nigel.
Responded in Conversion x86-64-v11
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Amiwell79 05-07-2026 07:36, 7 days ago
Re: WYSIWYG editor Slovo
Great!
Responded in WYSIWYG editor Slovo
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Amiwell79 05-07-2026 06:04, 7 days ago
Re: nvidia - 64-bit
Good News(y)
Responded in nvidia - 64-bit
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Korban 05-07-2026 02:59, 7 days ago
Re: nvidia - 64-bit
Had to wrestle with my case a bit to get the card to fit, but 980 next. For now though:
Responded in nvidia - 64-bit
AMIGASYSTEM
AMIGASYSTEM 05-07-2026 02:55, 7 days ago
Re: Conversion x86-64-v11
With the help of I.A., I added MP4 and XiVID support to Screenrecorder; the compilation was successful, but unfortunately, if you try to save videos in MP4 and XiVID formats using Screenrecorder, the GURU error 0x80000003 f appears, errore 0000002625ab513f 0x0000000049c87830 core _IRQHandle (14) : Exception error code 00000005. I.A. stated that the error was caused by FFmpeg not including the “x11grab” module; without this module, it is not possible to save in MP4 and XiVID formats. It’s a shame – MP4 and XiVID would have been handy for avoiding having to save such large files! If anyone is interested in integrating ‘x11grab’ into FFmpeg or has an alternative, I can provide the source code, which can be compiled on native AROS 64.
Responded in Conversion x86-64-v11
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Bohun 04-07-2026 17:44, 7 days ago
Re: WYSIWYG editor Slovo
[img]https://i.imgur.com/xHZ4rLb.png[/img]
Responded in WYSIWYG editor Slovo
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retrofaza 04-07-2026 15:07, 7 days ago
Re: SDL2 software ports
supermario64 (something to test the 3D driver) [url]https://drive.google.com/file/d/1IM8gKQMNSNen3tutzD3Jo8fOpXB8JJPn/view?usp=sharing[/url]
Responded in SDL2 software ports
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deadwood 04-07-2026 12:21, 7 days ago
Re: nvidia - 64-bit
Great to hear it worked for you and that you have fun with your new AROS box. I'm not aware of 16GB mem limit, I think the limit was much higher. I added this to TODO to invastigate later this year. I'm looking forward to your videos of AROS. Please keep in mind though that this driver is not stable - it will eventually freeze your system and also it can have impact on benchark results. I'd suggest waiting until I stabize the driver and for now just test all the cards you have for "booting" (which should be stable in this driver).
Responded in nvidia - 64-bit
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Korban 04-07-2026 12:11, 7 days ago
Re: nvidia - 64-bit
@Deadwood Success with a GTX 960 :D Id planned to test a bunch of other cards tonight, but my excitement over the idea of potentially being able to use my gtx 980 for AROS inspired me to rebuild a dedicated AROS box, so didnt end up having time (its 2 a.m. here). Great fun though. Ended up putting an i5-7600k that I overclocked to 4.7ghz/16GB system with ssd. Not exactly state of the art in general pc terms, but as a long time Amiga and AROS enthusiast having even this sort of single threaded raw grunt is a heck of a lot of fun. Will absolutely be getting onto making some AROS related videos in the near future (been wanting to for a long time). One think I did notice however is that there appears to be a 16GB limit it total. With 16GB RAM and a 2GB VRAM card for eg. only 14GB of system RAM is available. Not that its a problem, just an observation. Ill test a lot more cards tomorrow and post a bunch of gfxbench results. Thanks for your work. Im having a lot of fun :)
Responded in nvidia - 64-bit
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ntromans 04-07-2026 09:49, 7 days ago
Re: Conversion x86-64-v11
[quote name=AMIGASYSTEM post=12757]@AMIGASYSTEM - After creating AmiPlayMOD-GUI and WildMidi-GUI (see the review in the “AROS One ABIv11 64-Bit Work In Progress” thread), and again thanks to IA on AROS One, I successfully compiled Screenrecorder for AROS 64-bit, made a quick recording of a few minutes, and saved the file in the format described above—it was nearly 500 MB. To be able to compile it on AROS One running on VMware, I had to make corrections to the Makefile and other source files!!! Screenrecorder put a heavy load on the system, which slowed down a bit during recording—see the video—but in the end, the video was of excellent quality. These applications will soon be published on the AROS Archive. I’m attaching the video created with Screenrecorder, but converted to XiVID to reduce its size.[/quote] Wow, very impressive - ScreenRecorder is a really useful program to have :-) Cheers, Nigel.
Responded in Conversion x86-64-v11
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ntromans 04-07-2026 09:45, 7 days ago
Re: WYSIWYG editor Slovo
Just tried on my netbook, also 32 bit with screen 1024 x 600. I also see an issue with the layout - it seems the edit panel is larger than the window and when selected the edit panel pushes out of the window border at the bottom. Cheers, Nigel. P.S. have you tried putting your Hollywood display inside a MUI scroll group to allow it to be as large as needed?
Responded in WYSIWYG editor Slovo
AMIGASYSTEM
AMIGASYSTEM 04-07-2026 07:25, 8 days ago
Re: Conversion x86-64-v11
After creating AmiPlayMOD-GUI and WildMidi-GUI (see the review in the “AROS One ABIv11 64-Bit Work In Progress” thread), and again thanks to IA on AROS One, I successfully compiled Screenrecorder for AROS 64-bit, made a quick recording of a few minutes, and saved the file in the format described above—it was nearly 500 MB. To be able to compile it on AROS One running on VMware, I had to make corrections to the Makefile and other source files!!! Screenrecorder put a heavy load on the system, which slowed down a bit during recording—see the video—but in the end, the video was of excellent quality. These applications will soon be published on the AROS Archive. I’m attaching the video created with Screenrecorder, but converted to XiVID to reduce its size.
Responded in Conversion x86-64-v11
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Amiwell79 04-07-2026 06:10, 8 days ago
Re: WYSIWYG editor Slovo
hi 1024x600
Responded in WYSIWYG editor Slovo
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Bohun 04-07-2026 05:05, 8 days ago
Re: WYSIWYG editor Slovo
@Amiwell76 What is your screen resolution?
Responded in WYSIWYG editor Slovo
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Amiwell79 04-07-2026 04:50, 8 days ago
Re: WYSIWYG editor Slovo
On my netbook, the programme has a fault with the GUI ? it can't be resized on top
Responded in WYSIWYG editor Slovo
AMIGASYSTEM
AMIGASYSTEM 04-07-2026 02:12, 8 days ago
Re: WYSIWYG editor Slovo
Well done, Bohun. I’ve tested v0.7.8 on AROS 32-bit and it works very well. I was able to attach a 1024x768 image without any problems and save it in docx format without using a zip file. Issues encountered: it would be useful to have a button to select all the text. I’ve also noticed that if you select all the text to centre it, it doesn’t work – you can only centre a single string. It also works well on AROS 64-bit, but the 32-bit Emuv0 emulator doesn’t yet support copy and paste. Translated with DeepL.com (free version)
Responded in WYSIWYG editor Slovo
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deadwood 04-07-2026 01:18, 8 days ago
Re: nvidia - 64-bit
@Korban Please try this build and please try GTX 9xx as well. Note: driver is UNSTABLE, but it is good enough to boot my GTX 950 into Wanderer. [url]https://axrt.org/development/nouveau.hidd-20260702-49.1.zip[/url] To use the driver on GTX 9xx cards you will have to first install NVidia firmware: [url]https://axrt.org/development/NVidia-firmware.zip[/url] NVidia directory goes into DEVS:Firmware This build should also unblock cards with DisplayPort connector (you can still use only VGA or DVI to output signal, but cards having DisplayPort should no longer hang during boot)
Responded in nvidia - 64-bit
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Korban 04-07-2026 00:02, 8 days ago
Re: nvidia - 64-bit
[quote name=deadwood post=12699]@deadwood - @Korban Please for now remove from your test set any cards that have DisplayPort connector.[/quote] Not a problem, will do :) Time permitting I'll do more testing later tonight.
Responded in nvidia - 64-bit
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Bohun 03-07-2026 17:43, 8 days ago
Re: WYSIWYG editor Slovo
Since I still don't have a working instance of Aros, I'd appreciate it if you could check out the latest (0.7.8) version. Exporting to docx should probably work without the zip program. You should also notice a noticeable improvement in the editor's performance, especially with longer documents, several pages long.
Responded in WYSIWYG editor Slovo
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sonountaleban 03-07-2026 08:48, 8 days ago
Re: SDL2 software ports
Not related to a particular game, but is there support for the SDL gfx library? I saw on AROS Archive there is a very old version, but it looks it was built for the old AROS 32 bit...
Responded in SDL2 software ports

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