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SDL 2.0 for AROS

Last updated on 3 hours ago
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deadwoodAROS Dev
Posted 12 hours ago
I tried compiling this with a cross-compiler and I didn't get the "thread11" unresolved symbol. I'll invastigate if this is some sort of issue related to native compiler.

https://axrt.org/...x86_64.zip
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deadwoodAROS Dev
Posted 12 hours ago
I tried compiling this with a cross-compiler and I didn't get the "thread11" unresolved symbol. I'll invastigate if this is some sort of issue related to native compiler.

https://axrt.org/...x86_64.zip
amigamiaamigamiaAdmin
Posted 10 hours ago
And no modifications to the Makefile?

Thank you by the way. I appreciate it. Let me know what you find on the native side. In the meantime, I'll package this with the correct files for a new game.
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deadwoodAROS Dev
Posted 9 hours ago
I made some modifications, but mostly because it's a cross compiler. See the attached file.
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amigamiaamigamiaAdmin
Posted 3 hours ago
Still some troubles. Tried on VM in Virtual Box and AROS One 64bit on Dell Latitude D520 with full Intel GMA drives.

Compiled with: SDL 2.32.8; SDL_mixer 2.8.1; ImGui 1.89.2 WIP HW
BL error: Could not create renderer
Couldn't find matching render driver
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Users who participated in discussion: cavemann, amigamia, magorium, terminills, deadwood, MiDWaN, Mazze, sonountaleban