General Chat
General Chat
1703 posts | Last Activity on 25-10-2025 16:03 by terminills
terminills 25-10-2025 16:03, 20 days ago
Re: 16 Core AROS-x86-64-SMP Crash Fixed. (Thank You Kalamatee.) :D
Kalamatee Fixed a long standing SMP bug that cause it to crash after 16 Cores/Threads.
AROS SMP Booting on 32C/64T CPU. :)
[url=https://postimg.cc/wRQjQdb6][img]https://i.postimg.cc/wRQjQdb6/image.png[/img][/url]Amiwell79 22-10-2025 18:38, 22 days ago
Re: Tiny Aros Distrò
Tiny Aros is like the Amiga Workbench after a clean installation: it has the bare minimum and is created according to what I know how to do. I hope it can be useful to you:)Responded in Tiny Aros Distrò
Amiwell79 22-10-2025 06:52, 23 days ago
Re: Tiny Aros Distrò
Tiny Aros x86_64v11 v1.2
[URL=https://www.imagevenue.com/ME1BU51L][IMG]https://cdn-thumbs.imagevenue.com/c4/b2/ed/ME1BU51L_t.png[/IMG][/URL]
Build
AROS ABIv11 20250418-1-U2
Software Update:
WCS
BeeBase
Protrekkr
Lha
Software
MCAmiga
OWB
AmiTube
MuiMapparium
MPlayer
ZuneView
ArosPDF
ZuneCalc
ZunePaint
Hex_2
Legadon
AddStuff
WhatIFF Magazine
Pictures
DemosResponded in Tiny Aros Distrò
Jeff1138 19-10-2025 05:47, 26 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
Hi,
Michal Schulz now on about Emu68 having PowerPC and Pi-storm https://www.youtube.com/watch?v=7kPOZ6SKwCo
Just endedcdimauro 16-10-2025 15:02, 29 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
I'm not an AROS developer, but I'll be there to enjoy the event and meet people (like on Amiga 30).
BTW, I had a lapsus before: I'll NOT be at the Amiga Party, rather to the SetPatch 2.0.clusteruk 16-10-2025 08:25, 29 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
Well I will be there so if you are an AROS developer come and chat, if just a fan say Hi too.
Stevecdimauro 15-10-2025 15:40, 30 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
I'll be there (with My daughter), both days and in the Amiga Party as well, floating around...MagicSN 15-10-2025 08:42, 30 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
I will be there, mostly at Alinea booth (I am not really an AROS user though, but AROS since recently is one of the Amigaoid platforms I ALSO support - mostly RetroArch stuff currently).
RetroArch will be available at the Alinea booth (on a "mixed CD" - a bit like decades ago the Fish discs or whatever ^^ - which contains various ports by me for OS4/OS3 68k/OS3 WarpOS/MorphOS/AROS - AROS "only" RetroArch).deadwood 15-10-2025 06:11, 30 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
Good to see you back Steve :)
For anyone who can't attend, there is going to be live stream of both days, more information here:
[url]https://www.amiga-news.de/en/news/AN-2025-10-00070-EN.html[/url]amigamia 15-10-2025 06:01, 30 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
Welcome back Steve! Good to see you coming back AROS 'world' (no pun intended). You are always welcome to support AROS and yes it does make sense :)clusteruk 15-10-2025 05:56, 30 days ago
Re: Is anybody visiting Amiga 40 this weekend and want to chat about the future
Hi all
I know I have been a ghost, sorry for that but priorities stopped my support work.
Any way I will be doing a talk on Sunday and will discuss how I want to continue my support of AROS if I can and it makes sense.
So I will be staying in Fire and Ice if any one wants to say hi.
Steve JonesASiegel 03-10-2025 08:46, 1 month ago
Re: Opaque window moving and resizing
What I find interesting is what happens when you resize the Odyssey window. This is arguably a relatively heavy app. While the window decorations flicker rather prominently, the Cairo viewport is quite stable as there is really no tearing or flickering to speak of.Responded in Opaque window moving and resizing
aros-sg 02-10-2025 13:04, 1 month ago
Re: Opaque window moving and resizing
Okay, I think what's happening is that icons are being loaded/freed all the time during window resizing.
During window resizing MUI/Zune does MUIM_Hide and then MUIM_Show.
In older AROS sources I have lying around this icon loading/freeing was done in MUIM_Setup/MUIM_Cleanup.
There's a commit to "workbench/system/Wanderer/Classes/iconlist.c" from 2019 which says "_screen is only valid between show/hide.". That's wrong. Changes in it seem to have moved stuff around from setup/cleanup into show/hide.Responded in Opaque window moving and resizing
aros-sg 02-10-2025 09:57, 1 month ago
Re: Opaque window moving and resizing
Wait ... I tried myself and there does seem to be something wrong. With wanderer/iconview/whatever lagging repaint or whatever. In some (very) old AROS (hosted) build that I have laying around it does not happen. Opaque resizing Commodities drawer is very fast and smooth and not much repaint lag at all.
With never AROS build it does happen but not with every drawer window.Responded in Opaque window moving and resizing
aros-sg 02-10-2025 09:03, 1 month ago
Re: Opaque window moving and resizing
These are not really artefacts. It's just side effect of slow re-painting.
AROS does not have compositing layers/windows like AOS4 or MOS or modern OSes.
Those always store the whole contents of windows in offscreen bitmap. Even parts that are hidden, like when occluded by other windows. This means that when the hidden/visible area of windows changes it can very quickly be repainted by blitting from that offscreen bitmap.
AROS still works like AOS3.x where typically many program windows are of "simple refresh" type. For MUI program that's the default too. Those don't remember anything about their hidden parts. Whenever a hidden part becomes visible again they get a refresh message and then must repaint manually. This can be slow. AROS itself is slow/unoptimized/unaccelerated in some gfx things. Color gradients for exmaple are or at least used to be slow.
The way the artefacts look in the video if also affected by MUI/Zune habit of using do-nothing backfill hook. This is actually an optimization. Normally when a hidden area of a window becomes visible, it is first cleared/filled by a backfill (default color 0 = grey) by layers.library. And after that the program repaints. If a program repaints each and every pixel anyway this is waste of time, so one can use (and Zune/MUI does) do-nothing backfill hook. The side effect is that (if repainting is slow) you can see a dpaint-brushpaint-like effect where a foreground window seems to leave behind trails of itself (or it's window border) in the windows behind.Responded in Opaque window moving and resizing
AMIGASYSTEM 02-10-2025 05:43, 1 month ago
Re: Opaque window moving and resizing
Yes, artefacts (see video) are present in VESA, VMWARE and Hosted.Responded in Opaque window moving and resizing
deadwood 02-10-2025 03:33, 1 month ago
Re: Opaque window moving and resizing
@AMIGASYSTEM
Are those artefacts happening on any video driver (VESA, VMWARE and Hosted) or just on one of them?Responded in Opaque window moving and resizing
ASiegel 02-10-2025 03:16, 1 month ago
Re: Opaque window moving and resizing
@Deadwood
Silly me was looking in Prefs. Thanks.
@AMIGASYSTEM
Ah, that's too bad. Still, thanks for the answer.Responded in Opaque window moving and resizing
AMIGASYSTEM 02-10-2025 01:58, 1 month ago
Re: Opaque window moving and resizing
@ASiegel
Opaque commodity it allows you to move windows with their contents showing while it moves
To use it, simply click on the icon. For permanent use, copy the Opaque file and its icon to the WBStartup system folder.
Please note that Opaque does not work well. Some time ago, we reported a bug whereby graphic artefacts are generated when you resize windows.Responded in Opaque window moving and resizing
deadwood 02-10-2025 01:49, 1 month ago
Re: Opaque window moving and resizing
In SYS:Tools/Commodities start the Opaque commodity :)Responded in Opaque window moving and resizing
