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A Game to Test (MBX)

Last updated on 1 month ago
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DeremonJunior Member
Posted 1 month ago

deadwood wrote:

@deadwood - @Deremon

Is there anything additional printed on the linux console from which you started AROS hosted?

For reference my test setup is Mint 21.3 with close sourced nVidia drivers and 32-bit OpenGL installed.

What you can check is that:
1) Do you have /usr/lib/i386-linux-gnu/libGL.so.1
2) You need to be using X server, not Wayland (maybe it will work under Wayland but it was never tested)
3) Make sure you use close source nVidia driver
4) Make sure you give AROS more RAM (-m 1024 for 1GCool

If this fails you can still debug AROS using gdb to find out reason (if you have your own local compilation). Let me know if you are interested.


I was using nouveau that's why Smile with closed source drivers it's working fine on my notebook

Unfortunately on core2 with 9500GT I can't use latest drivers I've to find an updated distro that support kernel 5.x max, latest nvidia drivers supporting that thing are v340.108 not compiling on kernel 6+ (apart from nouveau that, well, doesn't work Smile )
Edited by Deremon on 09-04-2024 18:03, 1 month ago
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deadwoodAROS Dev
Posted 1 month ago
@Deremon

Is there anything additional printed on the linux console from which you started AROS hosted?

For reference my test setup is Mint 21.3 with close sourced nVidia drivers and 32-bit OpenGL installed.

What you can check is that:
1) Do you have /usr/lib/i386-linux-gnu/libGL.so.1
2) You need to be using X server, not Wayland (maybe it will work under Wayland but it was never tested)
3) Make sure you use close source nVidia driver
4) Make sure you give AROS more RAM (-m 1024 for 1GCool

If this fails you can still debug AROS using gdb to find out reason (if you have your own local compilation). Let me know if you are interested.
D
DeremonJunior Member
Posted 1 month ago

deadwood wrote:

@deadwood - Also, for hosted, if you create a file called GL in Pres/Env-Archive/SYS with contents "hostgl" (without ""Wink, you will switch OpenGL implementation to using your hosts and it will make the game playable.


I tried to create GL file with hostgl in Prefs/Env-Archive/SYS but then gl applications just crash on hosted (I tested GLMark and rtcw) it's the same on my notebook (Mint 21.1) and on the core2quad with Debian12 i368 with the error attached below on 20220318-1 I've to install something linux side to make it work?
Deremon attached the following image:
crash_aros_hosted_gl.png
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FaroxJunior Member
Posted 1 month ago
@AMIGASYSTEM
Thank for the icons. I have packaged all (game+icons+data+sources) on archive.
I have written also a bit of readme for Aros release (hope did not miss nothing).
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 1 month ago
@Farox

I am attaching the MBX Icons, I created them in the Games style that you found on AROS One
AMIGASYSTEM attached the following file:
mbx-icons.zip [18.21kB / 35 Downloads]
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FaroxJunior Member
Posted 1 month ago
OK fixed...i had to install "libasound2-plugins:i386" on my Mint system.
Tested the game also work with your advice.Smile
Thanks
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FaroxJunior Member
Posted 1 month ago
I'm Mint 19.3
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deadwoodAROS Dev
Posted 1 month ago
Which version of Linux Mint are you using?

By how it looks in the console, you are missing some library. I'd look for package containing that file and install this package. I'm using Linux Mint 21.3 and I don't recall if I had to install anything additional to have sound working.
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FaroxJunior Member
Posted 1 month ago
Thanks but my problem with ALSA still remain....i never used hosted to test...so i discovered now the problems with audio...is something fixable ?
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deadwoodAROS Dev
Posted 1 month ago
Also, for hosted, if you create a file called GL in Pres/Env-Archive/SYS with contents "hostgl" (without ""Wink, you will switch OpenGL implementation to using your hosts and it will make the game playable.
D
deadwoodAROS Dev
Posted 1 month ago

Farox wrote:

@Farox - I have tested on my PC with Aros Hosted...but seems not able to run with errors on sound setup.


As mentioned in previous post, this is an issues of lack of memory. Start AROSBootstrap -m 512 and the game will run. Smile
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FaroxJunior Member
Posted 1 month ago
I have tested on my PC with Aros Hosted...but seems not able to run with errors on sound setup.
Don't know what i need to do to have sound, on the same PC the Aros One on a USB key is working fine.
Farox attached the following image:
schermata_a_2024-04-07_20-38-08.png schermata_a_2024-04-07_20-40-21.png
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deadwoodAROS Dev
Posted 1 month ago
Ok, problem solved. Games needs more than 256 MB memory and that's the default setting for AROS hosted. After incresing memory to 512MB, no more crash. Also full screen version starts on hosted.

Sorry for false alarm.
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deadwoodAROS Dev
Posted 1 month ago
AROS hosted is generally better at detecting issues. It sometimes happen that programs work (but behind the sceen damage memory) on native, but imediatelly crash on hosted.
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FaroxJunior Member
Posted 1 month ago

retrofaza wrote:

@retrofaza -
"File is not executable" error. Both windowed & fullscreen


Most probably a corrupted download...i have tested the 2 exe from the archive again it it was runnable on Aros One.

@deadwood

Strange on Aros One the "standard" version is working (slow without OpenGL). Maybe on Aros Hosted is not..but don't know why.
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deadwoodAROS Dev
Posted 1 month ago
@Farox

Standard version crashes for me after start. See screen shot. Full screen version also crashes and looking at debug output it is most likely the same problem.
deadwood attached the following image:
mbx.png
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retrofazaJunior Member
Posted 1 month ago

Farox wrote:

@Farox - I have done the changes (so no more cli logs and changed window title) and also i have compiled and included in the archive another exe (mbx_full) with fullscreen enabled.
Beware on my system the fullscreen version don't work (i have only a black screen...).
Here is the download link https://we.tl/t-JdWY9vsI8h

Please test.
Thanks


"File is not executable" error. Both windowed & fullscreen
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FaroxJunior Member
Posted 1 month ago
I have done the changes (so no more cli logs and changed window title) and also i have compiled and included in the archive another exe (mbx_full) with fullscreen enabled.
Beware on my system the fullscreen version don't work (i have only a black screen...).
Here is the download link https://we.tl/t-JdWY9vsI8h

Please test.
Thanks
F
FaroxJunior Member
Posted 1 month ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - @Farox
Ok, the CLI window will be removed from the final version, otherwise on AROS One I will configure a script with the Run >NIL:

I am preparing the Icons in the usual 4 AROS One Styles, if you want I will attach them so you can include them in the archive.


Yes is better to not show the cli window and maybe change the strange chars on title bar.
Thanks for the icons, i will include in the release.
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FaroxJunior Member
Posted 1 month ago
It should support both keys and joy.
Keys are up/down/left/right for movement
z = shot
x = Bomb
c = Autofire
v = special shot
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Users who participated in discussion: deadwood, AMIGASYSTEM, retrofaza, Amiwell79, Farox, Deremon
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