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General Chat

General Chat
974 posts | Last Activity on 26-09-2018 11:26 by jp48
J
jp48 26-09-2018 11:26, 6 years ago
Re: Cross/native compiling GCC in/for Aros
Hi, Okay, I have installed various Aros systems (Icaros, AspireOS, both Linux and Windows-hosted) variants. I am interested of making music Aros, working with another guy using old Amiga's, I write my own software, which I am trying to "port" to Aros. For that, I need SoX audio utility. I have tried to compile on Windows-hosted system, running Aros and compiling SoX from sources, but no luck so far. It is close, especially SoX version 12.17, compiles all to object files, but doesn't link the final binary. To do this, I have installed these packages of Aros: AROS-20180924-mingw32-i386-system AROS-20180924-pc-i386-contrib No messages of missing anything, so it seems I have all needed, if not, any tips welcome :) ! Thanks !
nikos
nikos 26-09-2018 09:17, 6 years ago
Re: USB game controllers
Cool :D I can test my controllers if you give me the class :) You can send to nik-tom(at)online.no
Responded in USB game controllers
DizzyOfCRN
DizzyOfCRN 26-09-2018 08:21, 6 years ago
Re: USB game controllers
Tested both of my controllers (the F710 and F310) on native installation and they seem to work with the class just fine while plugged in at the same time. Had bit of a trouble with the corded one on housted. It just didn't want to play along... at all...
Responded in USB game controllers
nikos
nikos 26-09-2018 06:45, 6 years ago
Re: USB game controllers
It is life :D Following this with excitement.
Responded in USB game controllers
DizzyOfCRN
DizzyOfCRN 25-09-2018 19:14, 6 years ago
Re: USB game controllers
Hi, Got the controller today to communicate back to the xinput.class https://youtu.be/ckQKZSz9otM Only debug prints at the Trident EDIT: Seems I don't know how to use that video embedding... I'll just leave the link... :o
Responded in USB game controllers
nikos
nikos 25-09-2018 04:58, 6 years ago
Re: USB game controllers
OS4 and MorphOS have support for some controllers that is working with 2 analogue sticks and more buttons. DizzyOfCRN is trying to implement this for AROS too now. He tried to register here so maybe he show up soon :)
Responded in USB game controllers
C
cavemann 24-09-2018 21:14, 6 years ago
Re: USB game controllers
Iirc the lowlevel lib was designed for the Cd32. It can only read 7 buttons per port, it reads the hat or xy analog, but not both, and cannot read z-axis or rotation, Imo, if the lowlevel lib was expanded or redesigned, then joy configuration would not be such a pita. What have the other Ng systems done?
Responded in USB game controllers
nikos
nikos 23-09-2018 16:34, 6 years ago
Re: USB game controllers
As things are right now AROS has only basic game controller support. Would be nice to have a more advanced controller interface where analogue sticks would be supported and a more easy way to configure them.
Responded in USB game controllers
C
cavemann 20-02-2017 21:05, 7 years ago
Re: What's your favorite Aros game for 2015.
Yes, it has nice graphics. It needs at least nvidia graphics, even at low res with the options off. But I have not got very far yet, it starts to get tough after a few levels. I guess I'm not much of a menace ;)
D
deadwood 20-02-2017 13:57, 7 years ago
Re: What's your favorite Aros game for 2015.
AstroManace looks nice from the screen shot :-)
C
cavemann 13-02-2017 20:33, 7 years ago
Re: What's your favorite Aros game for 2015.
Oops, missed the vote for the best game of 2016. But here's the results if you're interested. [url]http://obligement.free.fr/hitparade/award2016.php[/url]
C
cavemann 14-06-2016 17:14, 8 years ago
Re: AROS 2016 survey
If anyone here has not seen the 2016 survey at Aros-Exec, please take a moment to go answer a few questions that the devs find useful. [url]http://aros-exec.org/modules/newbb/viewtopic.php?start=0&topic_id=9754&viewmode=flat&order=ASC&type=&mode=0[/url] Thanks :)
Responded in AROS 2016 survey
D
deadwood 07-02-2016 16:43, 8 years ago
Re: What's your favorite Aros game for 2015.
Opps, I guess the voting is over now. :D
salass00
salass00 03-02-2016 15:51, 8 years ago
Re: FUSE filesystems
Updated releases of ntfs3g-handler (V53.4) and exfat-handler (V53.3) are available on github.
Responded in FUSE filesystems
C
cavemann 29-01-2016 19:30, 8 years ago
Re: What's your favorite Aros game for 2015.
It's that time again. Vote for the Aros game of the year, at [url]http://obligement.free.fr/hitparade/award2015.php[/url]
M
magorium 28-12-2015 11:01, 8 years ago
Re: FUSE filesystems
Wow, you've been busy salass00 :) Thank you very much !
Responded in FUSE filesystems
D
deadwood 28-12-2015 03:02, 8 years ago
Re: FUSE filesystems
Thanks :-)
Responded in FUSE filesystems
salass00
salass00 25-12-2015 10:22, 8 years ago
Re: FUSE filesystems
Release archives with latest versions of filesysbox, NTFS3G and exFAT for AROS are now available on github: [url=https://github.com/salass00/filesysbox/releases]https://github.com/salass00/filesysbox/releases[/url] [url=https://github.com/salass00/ntfs-3g/releases]https://github.com/salass00/ntfs-3g/releases[/url] [url=https://github.com/salass00/exfat/releases]https://github.com/salass00/exfat/releases[/url]
Responded in FUSE filesystems
M
magorium 22-10-2015 08:53, 9 years ago
Re: A question about the license
[quote][url=http://arosworld.org/forum/viewthread.php?thread_id=152&pid=867#post_867][b]mugenfightertube wrote:[/b][/url] Thanks I'm still new here. My idea was a reference site for possible ideas on what one can do for their own AROS distro and code it in. Basically I would take some things in various distros not available in the standard AROS version and try to recreate them in a legal way so others can use similar methods. Another use is for people who just want to know how such things are implemented. Again this would be a reference site.[/quote] I don't think that would be prohibit in any way. Like i said, many people do something similar in/on their blog-sites. See for example paolone's [url=www.icarosdesktop.org]icarosdesktop website[/url], and i'm personally providing some programming examples on my github account and in the process of experimenting with github wiki to see if that could be used as a paltform to write some faq articles on topics that seem to re-occur (i'm not favouring current AROS wikibook structure). I would say go ahead. No need to inform anyone (unless you want some traffic), only in case you are re-using/distributing software from others it might be advisable to inform (usually a simple ask is all it takes when license isn't free for distribution) However, you might want to think about/consider if you want to do all the effort yourself (of setting up blog/website etc.) or that you perhaps (also) could write things in the [url=https://en.wikibooks.org/wiki/Aros]AROS wikibook[/url]. Of course the wikibook is a wiki and might not be very practical for the things you have in mind (like i have decided for myself)
M
mugenfightertube 20-10-2015 13:21, 9 years ago
Re: A question about the license
[quote][url=http://arosworld.org/forum/viewthread.php?thread_id=152&pid=866#post_866][b]magorium wrote:[/b][/url] Well, due to English not being my native tongue, i'm still a bit in the guesswork as of what you had in mind exactly. If you want to setup an AROS related website, then that's ok. If you want to create a new AROS distribution then that's ok as well. If you want to sell your newly created distribution then that's ok as well. As long as the conditions of the license are met ;) There are many people out there that blog about AROS (some even dedicated to AROS only), or have setup up a discussion board, some (like Paolo, Pascal and Nikos) created a distribution, so i don't seem to grasp why anyone else (you for instance) doing something similar wouldn't be allowed to. As said, whatever your plans are: use common sense and if you're not sure then simply ask around to those involved (i am personally not directly related to the AROS team in any way shape or form, just pretend being an admin on a discussion board). If you want to contact the AROS developers then please write to them in the developers MailingList. FWIW: relicensing, adding an classic emulator slam it up into your own distribution and sell it for big bucks (good luck with that if the case) is heavily frowned upon in the (generic) amiga community and will for sure be a lost cause from the start -> many have tried and failed miserably. PS: usually if someone has an idea and need to ask question or check if there is any interest they run those by on the aros-exec.org forums (as all the aros users/developers usually) hang out over there.[/quote] Thanks I'm still new here. My idea was a reference site for possible ideas on what one can do for their own AROS distro and code it in. Basically I would take some things in various distros not available in the standard AROS version and try to recreate them in a legal way so others can use similar methods. Another use is for people who just want to know how such things are implemented. Again this would be a reference site.
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